(Spring 2011, Spring 2012)
Digital Documentation for the Arts
Information design has been described as "the art and science of preparing information so that it can be used by human beings with efficiency and effectiveness" (Jacobson, 2000).
The term information design is most frequently applied to the design of documents, interfaces, three-dimensional spaces and pathways; however, it can also refer to the development
of a host of information systems and environments.
This course examines the process of designing with information within the context of iSchool research and practice.
Conceptual and practical themes (e.g., way-finding, user-centered design, multimodality, human-in-the-loop, nature and flow of information, and mechanics of communication)
are examined across fields of study such as human computer interaction, information architecture, information retrieval, artificial intelligence, information visualization, and interface design.
Interactive Laboratory: Responsive Environments
This studio-based course provides students with an opportunity to explore issues related to
documenting and digitally presenting multimedia information. Multimedia content uses a
combination of text, audio, still images, animation, video, and interactive content forms. Digital
presentations could include web sites, digital video, galleries, eBooks, or blogs, among others.
Co-taught by instructors from the iSchool and VPA, Digital Dicumentation for the Arts will be of interest to students in
the visual and performing arts, as well as information students interested in working with or
creating collections of diverse, multimedia information.
Course material covers three primary themes: 1) creating compelling and coherent visual
narratives related to an image-based research topic or art practice of interest; 2) designing,
building and maintaining digital presentations; 3) developing an ongoing practice of recordmaking
and documentation, including capturing relevant aspects of work-in-progress or timebased
Digital Media + Interaction Design
Students explore the intersection of information, interaction, and installation art in this cross-disciplinary
course taught by professors from Art, Design and the iSchool. Using MaxMSP as a design environment, assignments and activities allow students to investigate the functional, conceptual and
expressive possibilities of weaving together materials, technology and interaction.
Studio projects intersect materials, information, information policy, design, project management, and
interaction in physical space. Course material includes programming microcontrollers, use of sensors and emitters,
functional or non-functional sculpture, various data and information sources, video and sound.
Three Dimensional Design
An introduction to the principles of interactivity, typography and design for a range of digital media,
including concepts of interface design, information design, play and an understanding of the relationships between image, typography and sound.
Web Design I
An introduction to the fundamentals of three-dimensional concepts, form and structure, including materials,
methods and production techniques. Specifically geared to providing digital arts students with hands-on building and design experience with physical rather than virtual materials.
Web Design II
Course covers basic web design, sitebuilding and information design topics. Students learn to hand-code, analyze existing sites and understand the web development process.
Building on Web Design I, students gain building skills while learning about interactive and web design principles.
Selected course proposals:
Experimental Drawing: Diagrams, debris, maps amd marks
This workshop is designed to introduce students to a process-based
experimental drawing practice, combining studio work with short lectures and research
of both art and non-art subjects related to mark-marking, problem solving, invention
and vsual representation.
Information Architecture for Web Designers
Designed to provide intermediate level design students
with a solid background in information architecture, as well as further their understanding
of professional web development practice and starndards. It is intended for students
already familiar with basic concepts of screen design and interactive functionality.
Words and Pictures: Images and Text in Visual Art
Working with concepts of words as image, words with images and words
about images, this interdisciplinary class combines studio practice and art historical
references. Sources range from Surrealist games and the chnace experiments of William Burroughs
and John Cage to Cy Twombly's calligraphic line and Jasper Johns' integration of text elements and painting.